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User Manual

1. Requirements

1.1 Hardware

I. (Google)Pixel
II. (Google)Pixel XL
III. (Samsung)Galaxy S8
IV. (Samsung)Galaxy S8+
V. (ASUS)ZenFone AR
VI. (Motorola)Moto Z
VII. (Motorola)Moto Z Force
VIII. (Huawei)Mate 9 Pro
IX. (Huawei)Porsche Design Mate 9
X. (ZTE)Axon 7
Reference: https://vr.google.com/daydream/smartphonevr/phones/

1.2 Software

I. Support Unity Version 5.6.0 and above
II. Support GVR Unity SDK v1.40.0
III. Support Android 7.0 'Nougat‘ (API level 24) and above

2. How to get SmartMotion package

2.1 Download SmartMotion Unity Package

I. Download from the link below:
URL: http://html5.iii.org.tw/ai/

3. Getting Started

3.1 Import SmartMotion.unitypackage

I. Assets -> Import Package -> Custom Packages...
II. Check the version number then import
III. Check the contents of the asset
Reference: https://docs.unity3d.com/Manual/AssetPackages.html

3.2 Switch Platform

I. File -> Build Settings...
II. Choose Android -> Switch Platform
Reference: https://docs.unity3d.com/Manual/PublishingBuilds.html

3.3 Setting the Player

I. Continued from the previous step -> Player Settings...
II. Other Settings -> enable Virtual Reality Supported -> add Daydream
III.Other settings -> Minimum API Level -> Android 7.0'Nougat'(API levle 24) the above

3.4 Add SmartMotion Scenes

I. Add SmartMotion scenes to the project
Reference: https://docs.unity3d.com/Manual/CreatingScenes.html

3.5 SmartMotion Scripts

I. Make sure the existence of the scripts
Reference: https://docs.unity3d.com/Manual/CreatingScenes.html

3.6 Examples

I. To get the gesture ID or the gesture name of the detected gesture, subscribe to the C# events the SmartMotion broadcasts.
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